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C# Programming
  • Fee: 2500
  • Timing: 2.5 Hours Per Day
  • Duration: 2 Months

COURSE DETAILS

The C# Programming course offered at NIMACT is having the latest curriculum related to modern object oriented programming on the Microsoft .NET platform, with the view to preparing software developers for catering to the IT, Banking, Healthcare, ERP, Gaming and Corporate Software Industry in India. The curriculum and the study materials are revised and updated every six months for the inclusion of the latest C# versions, language features, coding practices and AI assisted learning methods. Accordingly assistance and advice are sought on a continuing basis from the industry for knowing and assessing their requirements.

C# has an advantage that comes from timing. It was created after C++ and Java, at a point when the industry already knew which language features helped programmers and which ones caused constant trouble. Microsoft used that knowledge. The result is a language that is strict where strictness prevents bugs, and convenient where convenience saves time. Properties instead of long getter and setter methods, LINQ for querying data in a single readable line, async and await for background work that would otherwise take pages of code - each of these removed a real pain that programmers had lived with for years.

The second reason to learn C# is the type of work it leads to. C# is the language of business software - the systems that handle money, patients, stock, salaries and records. Such software is not written once and thrown away. It is used, extended and maintained for a decade or more. Companies therefore hire C# developers for long term roles rather than short projects, and they value a developer who writes clean, organized and maintainable code. Beyond business software, C# is also the scripting language of Unity, which means the same skill opens the game development field too.

This course deliberately teaches C# as a language on its own, before any application building. Many learners jump straight into making forms and buttons, and they end up knowing how to drag controls without understanding classes, collections, LINQ or async. Such a person can build one screen but cannot design a system. Here the student first becomes solid in the language itself - the type system, object oriented design, collections, LINQ and asynchronous programming. After this base, the C# with .NET Development course, or ASP.NET, Unity or MAUI, all become straightforward.

NIMACT teaches every programming language on the model of AI > Programming Language (Coding). The first stage is AI. Tools like ChatGPT, Claude AI, Gemini and Copilot are used to explain a concept such as interface, delegate, generic, LINQ or async in simple language, to explain the meaning of an exception message, to read a class line by line and describe what it does, and to give extra practice questions. The second stage is the coding itself. Every class, every method and every program is typed, compiled, run and understood by the student with his own hands. This rule is followed strictly at NIMACT, because a student who only copies AI code learns nothing, while a student who understands his code can write any language tomorrow.

So many opportunities after this course. IT companies, software houses, banks, hospitals, insurance firms, ERP vendors, game studios and corporate IT departments recruit C# developers, and the job profile will be C# Developer, .NET Developer, Software Developer Trainee, Desktop Application Developer, Web Developer, Unity Game Developer Trainee, Application Support Executive etc. Because C# runs on the free and open source .NET platform, a student can practise at full professional level at home without any licence cost.

Who Should Attend: Students of BCA, MCA, B.Tech, Polytechnic and Diploma who have C# or .NET in their syllabus. Programmers who know C, C++ or Java and want a modern, comfortable language. Beginners who want a strong object oriented foundation with excellent tooling support. Students planning to enter .NET development, ASP.NET web development or Unity game development later, as well.

ELIGIBILITY CRITERIA: Open to all. There is no minimum qualification for this course. Basic knowledge of any programming language is helpful, but the required fundamentals are covered from the beginning of the course.

Mode: Hybrid (Offline + Online + Live Doubt Session)

SYLLABUS:
To get a better idea about the course structure, let us go through a list of important subjects present in this program. Note - Only the important points have been mentioned.

  • Programming Concept, ICT & AI
  • Artificial Intelligence (AI) as a Learning Support - ChatGPT, Claude AI, Gemini, Copilot, Grok, DeepSeek, Perplexity
  • AI for Concept Explanation, Exception Reading, Code Reading and Practice Questions
  • GitHub Copilot and AI Assistance inside Visual Studio
  • Introduction to C# and .NET
  • History, Versions and Features of C#
  • C# vs Java, C++ and Python
  • .NET Framework, .NET Core and Modern .NET
  • Where C# is Used - Business Software, Web, Desktop, Mobile, Games
  • .NET Platform Architecture
  • CLR, CTS, CLS and MSIL
  • JIT Compiler and Managed Code
  • Assembly, Namespace and Base Class Library
  • Garbage Collection and Memory Management
  • Stack Memory and Heap Memory
  • Development Environment Setup
  • Visual Studio and Visual Studio Code Installation
  • .NET SDK and dotnet CLI Commands
  • Solution, Project and Reference
  • NuGet Package Manager
  • Project Types - Console, Class Library, Windows Forms, ASP.NET
  • Debugging Tools - Breakpoint, Watch, Step Into, Immediate Window
  • C# Language Fundamentals
  • Structure of a C# Program and Main Method
  • Top Level Statements and Modern Program Structure
  • Keyword, Identifier and Naming Convention
  • Comment and XML Documentation Comment
  • Variable, Constant and readonly
  • Value Type vs Reference Type
  • Built in Data Types - int, long, float, double, decimal, char, bool, string
  • Nullable Type and Null Handling
  • var, dynamic and Implicit Typing
  • Type Conversion - Implicit, Explicit, Parse, TryParse, Convert
  • Boxing and Unboxing
  • Operators
  • Arithmetic, Relational, Logical and Assignment Operators
  • Increment, Decrement and Bitwise Operators
  • Ternary Operator and Null Coalescing Operator
  • Null Conditional Operator
  • is, as and typeof Operators
  • Operator Precedence
  • Input and Output
  • Console.Write, WriteLine and ReadLine
  • String Interpolation and Composite Formatting
  • Format Specifier for Number, Date and Currency
  • Command Line Arguments
  • Control Statements
  • if, else if, else and Nested Condition
  • switch Statement and switch Expression
  • Pattern Matching in switch
  • for Loop, while Loop and do while Loop
  • foreach Loop
  • break, continue, goto and return
  • Nested Loop and Pattern Programs
  • Arrays and Strings
  • Single Dimensional Array
  • Multi Dimensional Array and Jagged Array
  • Array Class Methods - Sort, Reverse, IndexOf, Copy
  • Array as Parameter and Return Type
  • String Class and String Immutability
  • String Methods - Length, Substring, IndexOf, Replace, Split, Join, Trim, ToUpper
  • StringBuilder and Performance
  • String Comparison and Equality
  • Verbatim String and Raw String Literal
  • Methods
  • Method Declaration, Parameter and Return Type
  • Method Overloading
  • Optional Parameter and Named Argument
  • ref, out and in Parameters
  • params Keyword
  • Expression Bodied Method
  • Local Function
  • Recursion
  • Project
  • Object Oriented Programming
  • OOP Concept and Real World Mapping
  • Class, Object and Instance
  • Field, Property and Auto Implemented Property
  • Constructor - Default, Parameterized, Static, Copy
  • Constructor Chaining and this Keyword
  • Object Initializer
  • Access Modifiers - private, public, protected, internal, protected internal
  • Encapsulation and Data Hiding
  • static Class, static Member and Constant
  • Inheritance and base Keyword
  • Method Overriding with virtual and override
  • Method Hiding with new Keyword
  • Polymorphism - Compile Time and Run Time
  • Abstract Class and Abstract Method
  • Interface and Multiple Interface Implementation
  • Explicit Interface Implementation
  • Default Interface Method
  • Abstract Class vs Interface
  • sealed Class and sealed Method
  • partial Class and partial Method
  • Nested Class and Anonymous Type
  • Indexer
  • Object Class Methods - ToString, Equals, GetHashCode
  • Structure, Enum and Record
  • struct Declaration and Value Type Behaviour
  • struct vs class
  • enum Declaration and Enum Methods
  • readonly struct and ref struct
  • record and record struct
  • Tuple and Deconstruction
  • Init Only Property and Immutable Objects
  • Collections and Generics
  • Non Generic Collections - ArrayList, Hashtable, SortedList
  • Generic Concept and Type Safety
  • List, Dictionary, HashSet, SortedDictionary
  • Queue, Stack and LinkedList
  • IEnumerable, ICollection, IList and IDictionary
  • Custom Generic Class and Generic Method
  • Type Constraint with where Clause
  • Covariance and Contravariance
  • Comparer, IComparable and IComparer
  • LINQ
  • LINQ Concept and Why It Is Useful
  • Query Syntax and Method Syntax
  • where, select, orderby, groupby, join
  • First, FirstOrDefault, Single, Any, All, Count
  • Sum, Min, Max, Average and Aggregate
  • Skip, Take, Distinct, Concat and Union
  • Deferred Execution and Immediate Execution
  • Anonymous Type with LINQ
  • LINQ to Objects and LINQ to XML
  • Delegates, Events and Lambda
  • Delegate Declaration and Usage
  • Multicast Delegate
  • Func, Action and Predicate
  • Anonymous Method
  • Lambda Expression
  • Event Declaration, Raising and Subscribing
  • Event Handler and EventArgs
  • Publisher Subscriber Pattern
  • Exception Handling
  • Error vs Exception
  • Exception Hierarchy and Common Exception Types
  • try, catch, finally
  • Multiple catch and Exception Filter
  • throw and Rethrow
  • Custom Exception Class
  • using Statement and IDisposable
  • Reading an Exception Stack Trace
  • Best Practices of Exception Handling
  • File Handling and Data
  • File, FileInfo, Directory and DirectoryInfo
  • StreamReader, StreamWriter and File Methods
  • Binary File Handling
  • CSV and Text File Processing
  • JSON Serialization with System.Text.Json
  • XML Handling Basics
  • Path, Environment and Special Folders
  • Asynchronous Programming
  • Synchronous vs Asynchronous Execution
  • Thread Class and Thread Basics
  • Task, Task Parallel Library and Parallel Class
  • async and await Keywords
  • Returning Task and Task of T
  • Exception Handling in Async Code
  • CancellationToken and Timeout
  • lock, Monitor and Thread Safety
  • Advanced C# Features
  • Extension Method
  • Reflection and Type Information
  • Attribute and Custom Attribute
  • Generic Constraints in Practice
  • Nullable Reference Type and Null Safety
  • Iterator with yield Return
  • Span and Memory Concept Introduction
  • Dependency Injection Concept
  • Testing and Code Quality
  • Unit Testing with MSTest, NUnit or xUnit
  • Assertion and Test Structure
  • Debugging Practice and Common C# Mistakes
  • C# Coding Convention and Clean Code Rules
  • Code Reading and Output Prediction Practice
  • Programming Coding Practice
  • Daily Coding Exercises and Logic Building Questions
  • Interview Questions on OOP, Collections, LINQ and Async
  • Data Structure Implementation in C#
  • Practical Programs
  • Calculator and Unit Converter
  • Student Result and Marksheet Program
  • Employee Payroll and Attendance Program
  • Shop Billing and Inventory Program
  • Bank Account Management Program
  • Library Record System with File Storage
  • Data Processing Program with LINQ
  • Multi Platform and Career
  • C# on Windows, Linux and Online Compilers
  • Git and GitHub Basics for C# Projects
  • Building and Publishing a Console Application
  • Path Ahead - C# with .NET Development, ASP.NET Core, Unity and .NET MAUI
  • Portfolio, Resume and Interview Preparation
  • Emerging Technologies - .NET in Cloud, Azure, Cross Platform and AI Integration
  • Project Work
  • Internship