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C++ Programming
  • Fee: 3000
  • Timing: 2.5 Hours Per Day
  • Duration: 3 Months

COURSE DETAILS

The C++ Programming course offered at NIMACT is having the latest curriculum related to Object Oriented Programming and modern C++ standards, with the view to preparing programmers who can build real software for the IT and Software Industry in India. The curriculum and the study materials are revised and updated every six months for the inclusion of the latest compilers, C++ standards, coding practices and AI assisted learning methods. Accordingly assistance and advice are sought on a continuing basis from the industry for knowing and assessing their requirements.

C++ is the language where a student stops being a beginner. In C the focus is on writing correct steps. In C++ the focus moves to structure - how to keep data safe inside a class, how to reuse an old class in a new one through inheritance, and how one function name can behave differently in different situations through polymorphism. These are not just exam topics. They are the exact ideas on which Java, Python, C#, PHP and every modern framework are built. This is why a student who understands C++ properly can shift to any other language within weeks.

C++ is also a working language, not only a teaching language. Game engines, banking and trading software, operating systems, browsers, embedded devices and high speed applications are still written in C++ because it gives full control over memory and speed. In competitive programming and coding rounds of big companies, C++ with STL is the most used language, because it is fast and its ready made containers save a lot of time.

NIMACT teaches every programming language on the model of AI > Programming Language (Coding). The first stage is AI. Tools like ChatGPT, Claude AI, Gemini and Copilot are used to explain a difficult concept such as virtual function or template in simple language, to explain the meaning of a compiler error, to check the dry run of a program, and to give extra practice questions for daily coding. The second stage is the coding itself. Every class, every program and every project is typed, tested and understood by the student with his own hands. This rule is followed strictly at NIMACT, because a student who only copies AI code learns nothing, while a student who understands his code can write any language tomorrow.

So many opportunities after this course. A student with strong C++ skills moves ahead easily into Java, Python, C#, Data Structure & Algorithms, Game Development, Embedded Systems and System Software, and the job profile will be Junior Programmer, Software Developer Trainee, C++ Developer, Game Programming Trainee, Coding Faculty, Computer Lab Assistant, Technical Support Engineer etc. It also gives direct benefit in college practical files, university exams, government technical exams, campus placement and coding tests.

Who Should Attend: Students of BCA, MCA, B.Tech, Polytechnic, ITI and Diploma who have C++ or Object Oriented Programming in their syllabus. Students who have completed C and want to move ahead. Beginners who want to enter software development from the right door. Job seekers preparing for technical interviews, coding tests and competitive programming, as well.

ELIGIBILITY CRITERIA: Open to all. There is no minimum qualification for this course. Knowledge of C Programming is helpful, but not compulsory, because the required basics are revised at the beginning of the course.

Mode: Hybrid (Offline + Online + Live Doubt Session)

SYLLABUS:
To get a better idea about the course structure, let us go through a list of important subjects present in this program. Note - Only the important points have been mentioned.

  • Programming Concept, ICT & AI
  • Artificial Intelligence (AI) as a Learning Support - ChatGPT, Claude AI, Gemini, Copilot, Grok, DeepSeek, Perplexity
  • AI for Concept Explanation, Error Meaning, Dry Run Check and Practice Questions
  • History and Evolution of C++
  • Difference between C and C++
  • Procedure Oriented vs Object Oriented Programming
  • Compiler, Linker and Build Process
  • C++ Environment Setup - GCC, Code Blocks, VS Code, Online Compilers
  • Structure of a C++ Program
  • Namespace, cin, cout and Header Files
  • Keyword, Identifier, Variable and Constant
  • Data Type, Type Modifier and Type Casting
  • Reference Variable and const Keyword
  • Operators and Operator Precedence
  • Control Statements - if, else, switch
  • Looping Statements - for, while, do while, range based for
  • Pattern Programs and Logic Building
  • Array, Multi Dimensional Array and String
  • String Class and String Functions
  • Function
  • Function Declaration, Definition and Calling
  • Call by Value, Call by Reference and Call by Pointer
  • Default Argument and Inline Function
  • Function Overloading
  • Recursion
  • Project
  • Object Oriented Programming Concept
  • Class and Object
  • Data Member and Member Function
  • Access Specifier - Private, Public, Protected
  • Object Creation, Array of Objects and Object as Argument
  • Constructor - Default, Parameterized, Copy Constructor
  • Constructor Overloading and Destructor
  • Static Data Member and Static Member Function
  • this Pointer
  • Friend Function and Friend Class
  • Encapsulation, Abstraction and Data Hiding
  • Operator Overloading
  • Unary and Binary Operator Overloading
  • Overloading of Insertion and Extraction Operator
  • Type Conversion in Classes
  • Inheritance
  • Single, Multiple, Multilevel, Hierarchical and Hybrid Inheritance
  • Visibility Mode and Base Class Access
  • Constructor and Destructor in Inheritance
  • Virtual Base Class and Ambiguity Resolution
  • Polymorphism
  • Compile Time and Run Time Polymorphism
  • Function Overriding
  • Virtual Function and vtable Concept
  • Pure Virtual Function and Abstract Class
  • Project
  • Pointer and Memory Management
  • Pointer to Object and Pointer to Member
  • Dynamic Memory Allocation - new and delete
  • Memory Leak and Safe Memory Handling
  • Smart Pointer Concept (Introduction)
  • Exception Handling
  • try, catch, throw
  • Multiple Catch, Nested try and Custom Exception
  • Template
  • Function Template and Class Template
  • Template with Multiple Parameters
  • File Handling in C++
  • File Stream Classes - ifstream, ofstream, fstream
  • File Open, Read, Write, Append and Close
  • Text File and Binary File Handling
  • File Pointer - seekg, seekp, tellg, tellp
  • Standard Template Library (STL)
  • Container - Vector, List, Deque, Stack, Queue
  • Associative Container - Map, Multimap, Set, Multiset
  • Iterator and Algorithm Functions
  • Sorting, Searching and Common STL Algorithms
  • Introduction to Data Structure with C++
  • Stack, Queue, Linked List, Tree Basics
  • Time Complexity and Space Complexity Concept
  • Debugging and Error Handling
  • Syntax Error, Logical Error and Runtime Error
  • Dry Run, Breakpoint and Step by Step Debugging
  • Code Reading and Output Prediction Practice
  • Programming Coding Practice
  • Daily Coding Exercises and Logic Building Questions
  • Interview Questions and Competitive Programming Basics
  • Practical Programs
  • Student Result and Marksheet System
  • Bank Account Management System
  • Library Management System
  • Shop Billing and Inventory System
  • Employee Payroll System
  • Hospital and Hotel Record System using File Handling
  • Multi Platform Practice
  • C++ on Windows, Linux and Online Compilers
  • Code Sharing with GitHub Basics
  • Path Ahead - Java, Python, C#, DSA and Game Development
  • Emerging Technologies - C++ in Game Engines, Embedded Systems and High Performance Software
  • Project Work
  • Internship